Tuesday, May 14, 2013
RPG Equipment Menu
I'm continuing writing my book "How to make an RPG" and I've been creating the equipment ingame menu.
I forgot how involved this menu is, I had to create player stats, weapon stats and write the comparison code. This screen still isn't finished, a little more layout needs to be done but functionally it's as far as I want to take it. The player can change 3 different item slots - weapon, armour and accessory and each item can alter the players stats. The other thing of note is the menus here are filtered by item type to.
The weapons only alter basic stats by integer amounts at the moment. It wouldn't be too hard to add "increases attack by 50%" but I'm not going to get into that. I'm already quite off track!