Saturday, July 10, 2010

C# Game Programming Book


My book, C# Game Programming: For Serious Game Creation, seems to have now been published and is available on Amazon!
  • Learn how to use OpenGL and C# together.
  • Learn how to create the fastest game loop for C# using a Windows Form.
  • Dive in C using Interop to get useful game functions such as timers.
  • Learn how to use the latest versions of C# to write tighter, leaner code.
  • Lightning Fast hardware accelerated 2D game programming
  • Bitmap font rendering
  • Joypad, mouse and keyboard input for games
  • 2D and 3D math 
  • Create a tween class - making animation as easy as flash.
  • Create a nice fast game engine
  • Create a 2d scrolling shoot'em up
  • Game development techniques. pragmatism and project management
  • Uniting testing
  • Learn how to make the game you want to make.
It covers game programming using OpenGL (through the Tao libraries) using C#. It also runs through a simple arcade shooter game. So if you like the sounds of Game Programming in C# this is the book for you :D

I'm going to be updating this website with extra content and creating a code repository soon.
The repository for the Engine and the Shooter game is now available here: http://code.google.com/p/csharpgameprogramming/source/checkout
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