tag:blogger.com,1999:blog-5504649.post115371868516442058..comments2023-11-03T13:13:49.769+00:00Comments on Godpatterns: balaamhttp://www.blogger.com/profile/12534212423013377083noreply@blogger.comBlogger2125tag:blogger.com,1999:blog-5504649.post-71531872678628816512007-01-26T11:34:00.000+00:002007-01-26T11:34:00.000+00:00Cheers, I've stopped messing with this now and am ...Cheers, I've stopped messing with this now and am using a different approach but I do know when I was using it I wasn't really sure if I was doing the best thing! <br />Cheers. <br /><br />(I may come back to it at one point, if so than I'll definitely take your advice.)balaamhttps://www.blogger.com/profile/12534212423013377083noreply@blogger.comtag:blogger.com,1999:blog-5504649.post-25505993480176361682007-01-26T09:42:00.000+00:002007-01-26T09:42:00.000+00:00Hey man, I read your blog every now and then and y...Hey man, I read your blog every now and then and you're going about this the wrong way.<br /><br />The entities need to contain a reference to the quadtree node they're in. Then when they move, you check if the node still contains them, then and only then should you replace them in the tree - or cheat a little like I do and just move them up one and let the next update reposition them further ifAnonymousnoreply@blogger.com