Thursday, February 10, 2005

Last night I really wasn't in the mood for programming. But I sat myself down and poked at it a bit anyway. This resulted in my removing the player dependancy of the boundary crossing entirely.

There are still a few worries though. When the camera crosses a boundary the screen flashes black for a second. -Maybe the camera should have a message queue. Maybe everything should have a message queue :D

At least that's working well and I have a few stepping stones lined up to be going on with. I really need to allow dynamic resizing of the window too as I seem to have broken that.

The maploader class will be done at some point too.

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