Tuesday, July 20, 2004

Just a quick review of where I'm up to.

I wrote a pixel by pixel non-loading scrolling tile engine that had a bug or two.
I then started to document how I got to this stage. This lapsed into a semi-rewrite, know understand all the base code. The top level code can be pulled across but I'm trying to get a better architecture first!

Monday, July 19, 2004

All the docs are linked into the librar as well - orgasmically good. They look like a thourough tutorial on their own!

Worryingly is says note: documentation is preliminary and subject to change. But it'll stay me I'm looking forward to developing with it!
Not too much posted of late - as going to Japan next week now! :o

But I've got DirectX working on the portable I was using - fantastic - this time a different method than before. I tried to unpack the cab file and add the dlls manually but that didn't work. A little searching later I got to a Summer 2003 Directx 9 Update. I don't know how I'd missed this previously but I installed it and now everything works.

For some reason there are differences for instance device.DeviceCreated isn't there any more so I changed that to Device.Reset and everything seems fine. (Luckily).

So game development should be fine in the East - yay!

Friday, July 02, 2004

I've just about finished my 2nd tutorial which gets to tiles using C# all textured, movable and pretty.
It's needs polishing but now that these tutorials actually culminate in something useful that people could use I may scout for sommewhere to throw them up.